VR meeting and collaboration tool for enterprises.
Fun thing to note: is how we approached the transparency of the board; it’s done via stippling (dithering). This shader allowed us to have performant transparency on mobile.
the business team actually did a fantastic job describing this one :)
"Designated “zones” that can be pulled up and placed in a room, effectively muting the conversation that takes place inside the audio zone to anyone outside of it.
People in the audio zone also can’t hear what happens outside of the audio zone, unless someone on the outside uses the speaker phone function.
Audio zones let people quickly jump into private conversations without putting “physical distance” between themselves and others, going beyond what’s possible in other collaboration technologies or even real life."